3D Environment Process (Part 6)

For the past couple weeks or so, I’ve been building the extra 3D assets that I pushed aside since I had to focus on the exterior environment and the characters.

At the end of the short, we see George happily running on a treadmill to get the exercise he wanted despite not being able to go outside.

“A Day with George” Storyboard Panel #47, rrgonzalez.com

It took awhile to decide what color the storage room would be because I didn’t want it blue like the living room, but I didn’t want it to stand out too much with saturation or contrast in comparison to the assets. But after placing the items in the storage room, a light green/teal worked pretty well.

Living Room & Storage Room Layout, rrgonzalez.com
Living Room & Storage Room Layout, rrgonzalez.com

I also complied a small list of the assets I needed to build for that room:

  • Treadmill
  • Picture Frames
  • Moving Boxes
  • Water & Dog Food Dishes

Here are some of the 3D assets with textures:

Treadmill Model Views, rrgonzalez.com
Treadmill Model Views, rrgonzalez.com
Picture Frames Views, rrgonzalez.com
Picture Frames Views, rrgonzalez.com
Moving Boxes Views, rrgonzalez.com
Moving Boxes Views, rrgonzalez.com
Dog Dishes View, rrgonzalez.com
Dog Dishes View, rrgonzalez.com

Fun fact! A few of the paintings in the picture frames are actually edited images of a few of my digital paintings on my main website! You can check them out here.

And after placing everything together, here’s the finished Storage Room!

Storage Room, rrgonzalez.com
Storage Room, rrgonzalez.com

Although some of the assets are not in the storyboard, I expected there would be slight changes. For example, the picture frames will be a substitute behind George to portray the illusion he is walking outside instead of the wallpaper originally.

I bet you’re wondering where George’s food and water bowls are. Well, they didn’t quite fit in the room so decided to move them to the living room:

George's Water & Food Bowls, rrgonzalez.com
George’s Water & Food Bowls, rrgonzalez.com

Now with this fraction of the environment complete, I am going to jump back to the character aspect of things and build/rig the secondary characters of the animation. Until next time!